Disneyland is the Disney Companies flagship theme park. This was the first park that was built and opened July 1955. It continues to grow to this day and is one of California’s hottest theme park destinations.
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Disney's new dream home is packed with 'innoventions'
By Roger Showley
UNION-TRIBUNE
Link to Source
6/30/2008


Disneyland has gone back to the future, but it's not an all-plastic world after all.

The place is Tomorrowland, as it was from 1957 to 1967, when Monsanto's all-plastic "House of the Future" drew more than 20 million visitors, fascinated by microwave ovens, TV speaker phones and "cambrian vinyl corlon."

This time, Disneyland has brought future living a bit closer to the present to showcase products currently available or expected within the next two years.

The "Innoventions Dream Home," as the 5,000-square-foot attraction is called, is located inside the Carousel of Progress building, where guests used to watch vignettes of American history revolve past them.

It is designed not as something futuristic for the "Jetsons" but for the fictional Elias family (Walt Disney's middle name), with early 20th-century art nouveau and art deco flourishes.

Inside, it's filled with countless flat-screen TVs, digital photo frames and interactive software that brings cookbooks to life and mirrors that might charm Snow White's wicked stepmother.

It's all high-tech, no-touch.

There are two features worth pondering.

In the kitchen beneath a C-shaped yellow glass countertop is a flat-screen monitor on which appears menus and recipes that a voice-activated instructor named Lillian (Disney's wife's name) can recite to the anxious cook. That feature would make paper cookbooks superfluous and pages spill-free.

The other eye-popper in the house is in the daughter's room, where a full-length "Magic Mirror 2.01" incorporates a touch screen that allows you to select outfits and accessories, which are projected onto your image so you can see if they're right for the occasion. As you turn from side to side, the outfit moves with you.

Other devices in the house are almost as intriguing. The dining room table incorporates "Microsoft Surface" touch screens that allow you to move puzzle pieces into one large image. You can also make virtual ripples appear in a virtual pond. A coffee table, connected wirelessly to the Internet, displays an early edition of "Alice in Wonderland" from the British Library.

And in the boy's bedroom, it's possible to activate lights, videos and special effects while reading "Peter Pan" to give the sense of Tinker Bell's presence and Captain Hook's diabolical plans (the mock cannon at the foot of the bed can emit a loud explosion).

But the house, built by Taylor Morrison of Arizona, is only a partial replica of a real residence. There's no master bedroom or bathrooms, no garage and no price list as you might find in a model home in a real subdivision.

Sheryl Palmer, president of Taylor Morrison, said the house was designed to act as a "platform" for hardware and software products from Microsoft, Hewlett-Packard and Life/Ware, a company whose computer programs operate interactive and wireless controls for lights, heating, communications and entertainment.

"The future is not that far away," said Life/Ware's Jason Leonardelli, who demonstrated the interactive "Alice" book during a press preview of the Dream Home earlier this month.

Graham Hughes, sales and marketing vice president of Taylor Morrison, said one advance that makes this house of the future more flexible than a 1997 exhibit in the same space is wireless communication. He said a young family could retrofit a home at relatively low cost without having to install expensive cabling and wiring.

Leonardelli said a 3,000-square-foot home could be retrofitted with basic hardware and systems for about $2,500, or $50,000 with the latest and greatest – from the 100-inch flat-screen TV in the family room to the HP Panoply Gaming Chair, which jiggles and rocks as you play like you're competing in a high-speed car race.

Phil McKinney, HP's technology officer, said the homey setting promises to allay computerphobe fears.

"People get it and it makes life easier," he said.

The company representatives on hand said their goal was to display products available now or in the next two years and to constantly update the items over the five-year period of the Dream Home's present configuration.




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